Introduction Post
I took a day off at some point over the weekend. Not sure which day because as I said before, my days sort of blend together. Oh well! I'm back now. For my digital painting today I've decided to polypaint the saw made a couple days ago.
I feel much more comfortable painting a 3D model instead of on a flat canvas, regardless of whether it's a seamless texture or a UV sheet. I think that might be because the form of the object is already provided for me before I even paint. I'm pretty terribad at sketching out a form. Good thing I'm not trying to be an illustrator when I grow up.
This polypaint is not quite finished yet. I still have the screws in the grip as well as the entire blade to paint. That'll be tomorrow probably. Also I'm aware the type of wood I painted doesn't match the type of wood that would belong to a saw of this kind.
I haven't gotten around to making a ZBrush sculpt yet today, so I will be updating this blog when that happens.
EDIT: Here's what I got done in ZBrush. It kept crashing on me; about 20 times in a row. I was trying to do a super complex dynamesh subtract and it just didn't want to take. I'll have to figure out another way of easily creating a mesh with tons of holes in it.
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