Here is the final blockout of the scene, save for a few props being moved around and whatnot. I hid some of the support pillars/beams to give a clearer shot of the room.
Flat shaded + Ambient Occlusion
I have to re-bake some AO maps here and there, but at this point all models and baked textures are complete. I'll be posting some textured assets more frequently now.
Introduction Post
Project 1 Complete!
Project 2 Cancelled. Boo!
Project 2.5 - Hard Surface Stuff
Project 3 Complete!
Project 4 Complete!
Project 5 Complete!
Mini Project Complete!
Project 6 WIP
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