Monday, March 24, 2014

March 23

Introduction Post

OHHH I'm getting excited!  Look at mah pretty lightmaps!  Thanks to Andrew Maul for some guidance on real-time lights, draw calls, vertex counts and how they're all related.


What's left:
  • Texture brazier & vase
  • Revisit various metal textures
  • Maybe texture a crossbow
  • Maybe get around to modeling a quiver of arrows/bolts for the bow/crossbow
  • Design decal for blue hanging banner
  • Tweak bloom effects on camera
  • Tweak particle emitters on brazier flames
  • Tweak vertex colors
  • Animate subtle light flickering for fireplace/torches
  • Animate some rad camera paths
  • Bake higher quality, final version of lightmaps (probably tomorrow as I sleep)

No comments:

Post a Comment