Tuesday, April 15, 2014

April 14

Introduction Post
Project 1 Complete!

I picked up Maya 2015 today.  It seems far less broke-dick than Maya 2014 (I completely skipped over using 2014) so I will be transitioning my projects and general pipeline to include Maya 2015.  I'm excited to utilize the new Unfold3D algorithm for UV mapping.

Stone, stone, more stone.  I'm starting to hate my stonework less and less, however this is still pretty different from naturally shaped rocks.  I will be doing some of that in the near future.  Below is a tile for a dungeon-type floor.




And some simple carpeting!  This should be familiar to those who have played Shivering Isles, but I will attach a reference photo for comparison.



Reference

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